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Bleed Guide

🩸 The Bleed Synergy Explained (Led by Sinara or Jaqen H’ghar)

The Bleed synergy is based around the 4-star skill of either Sinara or Jaqen H’ghar, but not both at the same time. That’s because each of their 4-star abilities applies the ❌ 🤐 [Silence] effect, which disables active commander skills, and their effects are not stackable.

This makes Bleed the only synergy that cannot be combined with other major synergies like Weakness or Female, and it must be led by either Sinara or Jaqen.

Let’s take a quick look at how this synergy works before breaking down a sample formation.

🩸 How the Bleed Synergy Works:

  • The synergy is built entirely around normal troop attacks, not active skills

  • These attacks trigger extra hits, increasing bleed-style damage:

🔹 If led by Sinara:

▪️ 70% chance for 1 extra attack (30% damage)
▪️ 20% chance for 2 extra attacks (20% damage)

🔹 If led by Jaqen H’ghar:

▪️ 30% / 40% / 30% chance for 1–3 extra attacks (30% damage)
▪️ After 15 normal attacks: 💥 Instantly defeats 8% of enemy troops (max 8% of Jaqen’s current troop count)

Both commanders apply negative states:

  • 🤐 [Silence] = disables all active commander skills

  • 😤 / 😡 [Excitement]/[Agitated] = disables weak-point attacks against the weakest enemy formation

⚔️ Summary:

  • Only one commander can lead the synergy: choose Sinara or Jaqen H’ghar

  • 📛 Not compatible with Weakness, Female, or other active-skill-focused synergies

  • 🔁 Focuses 100% on normal attack chains and pressure-based troop damage

  • ✅ Best used in melee-heavy formations for sustained damage without relying on actives

🔍 The Bleed synergy becomes especially effective when your formation includes five commanders, each contributing to maximize the impact of normal attacks. Each commander enhances either the frequency or the intensity of these attacks, resulting in continuous pressure on the enemy. This strategy does not rely on active skills but instead leverages consistent, sustained melee damage for long-term effectiveness.

This is currently the strongest available formation.

So this synergy works as below:

Screenshot_5_edited.png

Commander 1

Screenshot_62.png

🔥 Jaqen H’ghar

His skill has two main components, providing strong benefits for melee troops:

🔁 When melee troops perform normal attacks, they have a chance to trigger additional hits:

  • 30% chance to strike +1 time

  • 40% chance to strike +2 times

  • 30% chance to strike +3 times
      → Each extra hit has a damage coefficient of 30%

Jaqn En1.png

💀 Execution Effect:
 After the frontline accumulates 15 normal attacks:

Jaqen En2.png
  • 8% of the enemy troops are instantly eliminated
      (limit: max 8% of Jaqen H’ghar’s current troop count)

❗ Jaqen H’ghar currently has no Red Weapon

Commander 2

Screenshot_20.png

❄️ Night King

🧟‍♂️ When any allied lineup loses more than 20% of its troops:

 • Summons White Walkers equal to 90% of the lost troops
 • That lineup gains +20% Attack

Screenshot_9.png

🧊 A strong sustain skill that boosts survivability and damage after taking losses.

Red Weapon (4 Effect – War Soul Awakening):

🧊 Skill upgrade with stronger effects:

• Summons White Walkers = 170% of lost troops
• Grants +100% Attack to the affected lineup

☠️ One of the strongest comeback skills — massive reinforcements and burst damage after taking losses.

Commander 3

Screenshot_2.png

🛡️ Jon Snow:
At the start of the battle:

  • ❌ Reduces enemy normal attack damage by 15% for 15 seconds

  • 🎯 Grants allied troops a 20% chance to deal a 150% critical hit (🗡️ lasts 25 seconds)

📈 Below, you can see Jon Snow’s skill activating from the very first second of the battle.

Jon EN1.png

"And furthermore, in the battle, this is his critical hit:"

Jon En2.png

Red Weapon (4 Effect – War Soul Awakening):

Jon Snow's skill Bloody Battle is enhanced:

At the start of battle:

  • 🛡️ The frontline allied troop receives 25% Normal Attack Damage Reduction for 15 seconds

  • ⚔️ Allied Infantry and non-frontline troops gain a 20% chance to deal a 180% critical hit with normal attacks⏱️ This critical hit effect lasts for 25 seconds.

Commander 4

Screenshot_34.png

⚔️ Dearon:
After every 50 normal attacks, Dearon deals 50% damage to all enemy troops.
If enemies are affected by Bleed, they take an additional hit with 150% damage.

📊 Below, you can see him damaging all enemy lineups, with increased damage thanks to the Bleed effect on each of them.

Daeron EN1.png

Red Weapon (4 Effect – War Soul Awakening):

Daeron’s skill Fang’s Combo is enhanced:

When the frontline allied troops land a total of 40 normal attacks:

  • 💥 Daeron deals 80% damage to all enemies

  • 🩸 If enemies are bleeding, they take an additional hit with 180% damage

Commander 5

Screenshot_60.png

🩸 Vorian :

Her skill has 3 main effects:

  • 🗡️ All allied Infantry inflict Bleed for 5 seconds, triggered every 3 normal attacks

  • 🎯 Troops led by Vorian gain a 40% Crit Chance, dealing 180% damage on critical hits

  • 🛡️ When an allied lineup triggers a critical hit, it gains a Reflection effect:
     – Reflects 50% of the next troop attack’s damage back to the attacker
     – Can stack up to 5 times

📊 This makes Vorian a powerful commander for both pressure and counter-damage

📊 Below, you can see how her skill activates during battle :

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"The other skill activates after every 3 normal attacks and applies its effect for 5 seconds during battle."

"Here we can see how the Reflection effect appears on the battlefield, reducing the damage allies take from enemy attacks."

12.png

Red Weapon (4 Effect – War Soul Awakening):

His War Soul Awakening skill is upgraded with 3 powerful effects:

🩸 All allied Infantry apply Bleed for 5 seconds after every 3 normal attacks,
  – additionally, this reduces the enemy’s healing received by 50%

🎯 Troops led by Vorian gain a +70% Crit Chance, dealing 250% damage on critical hits

🛡️ When an allied lineup lands a critical hit, it gains a Reflection effect:
 – The next time it’s attacked by enemy troops, 50% of the damage is reflected
 – This can stack up to 5 times

📊 This weapon massively boosts both offensive pressure and defensive retaliation

🩸 Now let’s take a look at everything that boosts the Bleed formation:

🐉 Let’s take a look at the dragon skills that enhance the Bleed synergy:

Dragon Bleed Skill:

Dragon Bleed.png

🩸 This skill is a must-have in every Bleed formation
🔺 It increases allied Bleed damage by +10%
💥 This boost helps your team deal massive damage to the enemy during battle.

✅ Great synergy for sustained pressure
🩸 +10% Bleed Damage

Dragon flame skill:

Dragon Falme.png

🐉 Another essential skill in the Bleed combo
✨ Boosted by Sinara’s ⭐⭐⭐⭐ skill

🔁 After every 10 normal attacks,
🎯 there's a 40% chance the Dragon will launch an attack dealing 💥 180% damage.

⚔️ Can trigger up to 10 times per battle
📈 Great for extra burst damage and synergy with Bleed-based setups.

🔥 Works perfectly in long fights where normal attacks stack up fast!

🏰 Castle Skins: Powerful Buffs for Your Bleed Formation

For bleed we have 3 different castle skin:

  • Silence

Screenshot_8.png

Skill :

Increases all enemy lineups´ bleed damage by 25%.

  • Castle of Triumph

Screenshot_18.png

Skill :

Increases all enemy lineups´ bleed damage by 25%.

Increases all allied lineups´, normal damage and bleed damage by 5%.

  • Glorious Chalice

Screenshot_4.png

Skill :

Increases all enemy lineups´ bleed damage by 25%.

🏰 Top Castle Skins for Bleed Synergy

These 3 castle skins each give a powerful +25% 🩸 Bleed Damage boost.
One of them — the Castle of Triumph — gives even more:

🔹 +25% 🩸 Bleed Damage

🔹 +5% ⚔️ Normal Attack & Bleed Damage

➡️ That’s a total of +30% Bleed Damage and +5% Normal Attack with the Castle of Triumph!

⚠️ Note: These bonuses do not stack.
Only the currently activated skin will apply its effects.

🧠 Advisors & Bleed Synergy: Hidden Power Boosts

Advisors also strengthen Bleed formations by providing valuable combat bonuses that improve overall performance on the battlefield:

🔸 ⚔️ Attack Bonus – Helps increase the raw damage of each troop’s hit, boosting Bleed impact.
🔸 💖 Healing Boost – Supports formations with healing effects (like Latz), helping them recover faster.
🔸 🛡️ Defense Bonus – Increases survivability, especially for infantry-heavy Bleed setups.
🔸 💥 Crit Damage Bonus – Works well with commanders like Vorian to increase burst damage during Bleed combos.

✅ Choose advisors that complement your formation’s focus — offense, defense, healing, or critical power — to maximize Bleed effectiveness!

📈 At the Start of Battle, You Can See:

Screenshot_11.png

📈 Stacking Effects Depend on the Advisor & Time Intervals

image.png

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